ah- to further clarify- just noticed we had assurance 4++. If we dropped swiftarrow at 900k and quicksteel at 900k, we could drop assurance 3 and up it to the 2m 4++ giving a better combat based benifit overall to all members who may have previous used the swiftarrow or quicksteel 3+ runes. 8% to hit with ALL attacks, pets melee range or direct damage covers everyone with a big fat bonus and makes fighting over your lvl (oranges/reds/pinks) much easier.
That would leave us with a surpluss of 700k rune power saved this month- (+900k swift +900k Arrow +900 Assurance 3, -2m assurance 4++)
We could still activate all the others we normally use, which i think are all great.
I use wise, ironclad, invention, and incant is awesome for doing adventure runs as a caster, and of course assurance as my combat booster.
Any thoughts?